Stylized Low Poly Village & Assets
Stylised Hand Painted roof tile texture I made using Substance Designer

Stylised Hand Painted roof tile texture I made using Substance Designer

The art style was hand painted, low poly fantasy.

All models were modelled in Maya, I hand painted all of the textures except for the stylised roof material which was made in Substance Designer.

Our set design required a very low poly setting, so I aimed for each model to have as much reduced topology as possible. This meant that edges had very restricted bevel edges and that also the colour pallet would not over-complicate the models.